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To sum up, 135% fast leveling Enlighten: Equip a +7% quality Haku's weapon, quality the gem to 20%, and grind some maps. (20% quality + 7% quality) * 5 % increased Experience per quality = 135% increased Experience. It gives Enlighten gems a 35% faster experience gain.
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It has the "+7% to Quality of Socketed Gems" modifier. The maximum quality is 20% and gives a 100% faster experience bonuses. Each Gemcutter's Prism will always raise the quality of a gem by 1%. Per 1% Quality: Enlighten gem gains a 5% increased Experience. In order to level up fast, you can increase its quality. Enlighten Leveling Fast: increased experience gain
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When the level reaches 2, it has a 96% Mana Multiplier that reduce 4% mana reservation. The effect is multiplicative with the effects of x% Reduced Mana Reservation modifiers. PoE Enlighten Support Gem LevelingĮnlighten is a support gem that used to decrease the amount of mana reservation of linked skill. Level 4 versions can still be obtained from corruption and specific Divination Cards. Gonna have to work out some endgame-alternative, I guess.PoE 3.15 Changes: You can no longer obtain Level 2 and higher versions of the Empower, Enhance and Enlighten Support Gems from league rewards. Even without damage mods, most hits oneshot you.Ĭonclusion: No Abyssus allowed in endgame. Failed at Trio because some random hit already oneshots you and I left T*ttyshooter for last, while she should be done first with this build. Still doing the content, since this build is still fresh.Ītziri doesn’t live for longer than 1-2 seconds per phase. T15 maps feel just like Dried Lake farming.īut chilled ground though. Hexproof? When you have slain all your enemies, what is left to fear? Physical reflect? Swap crit for phys to lightning.Įlemental reflect? Swap added fire for fortify. You do need a Basalt Flask and Taste of Hate to counter Abyssus. Your average damage is smashing enough.ĥ,5k - 6k life, overcapped resistances. Sure, you don’t have that up all the time, but that doesn’t matter for our e-pen. I mean dps.īuffs are: Vaal Haste, Diamond Flask, Taste of Hate, Atziris’s Promise, Warchief up, Protector up, 4 Power Charges, recently killed a monster and recently summoned a totem. Considering that, you can calculate on a smashing 1 million dollars *Dr. My gems aren’t fully leveled atm and Diamond Flask’s damage increase is not shown in the tooltip. Very fast due to its high damage and aoe.īuffed Warchiefs reach 2 x 365k dps, Protector 150k dps. Evade hits while moving to the next pack. This is a buff!ĭrop 2 Warchiefs, see them smashing everything into the ground. Keep in mind that the 20% more attack speed from Protector also affect your 2 Warchiefs and the more melee damage from your Warchiefs affects your Protector. To not let the extra totem from Hierophant go to waste, I took Ancestral Protector as a 4-link support. Skirmish got replaced by a shield to cap resists and provide more defense. I’ve swapped BoR for Abyssus, put on a 6L Armour and gone crit with Rigwald’s Curse.
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That version is definitely not bad on its own, but since I had some currency to spare, I went for a more costly, more dangerous, more interesting, more smashing version. This build originally started with the idea of using the Scion Hierophant Ascendancy with The Bringer of Rain, Facebreaker and Skirmish Quiver to have 4 heavy hitting, cheap 6-link Ancestral Warchief Totems.